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November alfa test

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November alfa test

Postby Dziku on Thu Nov 05, 2009 9:49 am

OK, we are ready for first Pulsar's Alfa test.
Game location: http://pulsar.spychalski.info/

Bugtrack location: http://dev.spychalski.info/flyspray/index.php?do=newtask&project=3 (please report all errors over there)

Additional data: most basic functionalities are avaible, and those are:
  • registration
  • movement
  • navigation
  • trading
  • resourcing
  • port resets
  • sector resets
  • NPC movement
  • basic weapons management (including buy/sell)
  • basic equipment management (including buy/sell)
  • ship purchase

Game isnt's balanced in any way! Equipment, weapons are ships are there only to test it's functionalities! Remember that!

Currently game is disabled. Registration and login will be enabled on Monday, 09-11-2009 GMT+1 (at least I hope so). Server is located in USA, so players from North America should have an edge.

Have fun and find many errors!
Dziku
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Re: November alfa test

Postby nightmare on Thu Nov 05, 2009 11:42 pm

Awesome dude! :D been waiting two years for this !
~Nightmare~

Does anybody have any ideas for a project? :P
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Re: November alfa test

Postby Paul on Fri Nov 06, 2009 10:35 pm

Bug Tests, reminds me of the Outpost tests :D. Lets see how many ways we can blow each other outta the stars !
Paul ~ Admin of this site :P ~

" A war with no honor can only lead to massacre ~
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Re: November alfa test

Postby nightmare on Fri Nov 06, 2009 10:41 pm

Come on dude, let us have our fun now :D
~Nightmare~

Does anybody have any ideas for a project? :P
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Re: November alfa test

Postby Dziku on Sat Nov 07, 2009 3:50 pm

Ahh... nothing to loose. Registration and login enabled
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Re: November alfa test

Postby Paul on Sat Nov 07, 2009 6:55 pm

Registering now :). Btw for those of us that dont speak polish ill give you the translated version of the reg forum, Google translators handy :D

Nazwa gracza / Login = Player Name / Login
Nazwa = Name
E-mail = E-mail
Hasło = Password (Need atleast 6 characters)
Hasło (powtórz) = Password (repeat)
Państwo = Member (Not sure what this is :? )
Język PolskiEnglish = Language
Akceptuję postanowienia regulaminu (TOS) = I accept the Rules (TOS)
Wyrażam zgodę na przetwarzanie moich danych osobowych w celach marketingowych = I agree to my personal data for marketing purposes
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Re: November alfa test

Postby Dziku on Sat Nov 07, 2009 7:04 pm

You can switch language before registering/logging-in. Just use the flag icon :)
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Re: November alfa test

Postby Paul on Sat Nov 07, 2009 11:54 pm

Strange, tried it before and still got the polish version. Still makes no difference :)

It looks great :). Trading works, only major thing is it sometimes doesnt do as commanded (Did it once with docking and moving, once when docked) i guess its to be expected :D. Cant really make much cash with only 10 cargo space tho (Supposed to be 10 or is it meant to be higher ?)

Overall it looks great for a Alpha version :). Can tell it needs alot of work to be like Omri was but we are still around, take your time 8)
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" A war with no honor can only lead to massacre ~
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Re: November alfa test

Postby Dziku on Sun Nov 08, 2009 9:01 am

Some upgrades (cargo bay) are in 1/5/9
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Re: November alfa test

Postby Inverted on Sun Nov 08, 2009 2:03 pm

Well, I registered as "Inverted" but somehow the login field automatically deletes the "v" character no matter how I try to smuggle it in there, so I cannot log in. Nor can I make a new account as I dont intend to give another e-mail address (I have the spam account for a reason :p ). So please fix it or at least delete my account so i can make one with no v in it. ;)

But, you should really correct the "regeister here" typo. You know, first impressions and such.
I am the Great Cornholio!
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Re: November alfa test

Postby Dziku on Sun Nov 08, 2009 2:25 pm

V allowed in login :)
Anyway, please, report all errors here: http://dev.spychalski.info/flyspray/index.php?do=newtask&project=3
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Re: November alfa test

Postby Dziku on Sun Nov 08, 2009 5:48 pm

Messages and online-players registry are implemented and ready for testing
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Re: November alfa test

Postby nightmare on Sun Nov 08, 2009 11:38 pm

Awesome work! :D

lmao, you image for jumpnodes is the exact same one i was using in my version :P
~Nightmare~

Does anybody have any ideas for a project? :P
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Re: November alfa test

Postby Paul on Mon Nov 09, 2009 12:59 am

Looking better every time i check it :). Resourcing works great and without any problems, nothing like making afew mill and 5 levels quickly plus finding 2 of your NPC's waiting around (Man, i wanna blast one or 2 of em like the old days :P). Whats the Storage area tho ?, Bought one and threw some items in it but now it isnt showing em (Just the usual junk in space)

Btw, got any plans for the space junk this time ?. Why dont you make an ability to use certain salvages on the spot (Energy Crystal, if you use it then your power is completely restored ect).
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Re: November alfa test

Postby Dziku on Mon Nov 09, 2009 7:31 am

Paul wrote:Whats the Storage area tho ?, Bought one and threw some items in it but now it isnt showing em (Just the usual junk in space)


Storage in ports/stations? You can store stuff in there. Althoung it has a bug: http://dev.spychalski.info/flyspray/index.php?do=details&task_id=8

Paul wrote:Btw, got any plans for the space junk this time ?. Why dont you make an ability to use certain salvages on the spot (Energy Crystal, if you use it then your power is completely restored ect).

I have some plans for items
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