Great news, I Hope, I'm ditching DarkBASIC, to be frank, its shit.
Im learning PHP and ive also got some server space
d.
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nightmare wrote:Ideas - Well in the ideas section, i had an idea myself, the rent on outposts, I will be using this idea as i like the sound of it, i suggested it afterall
nightmare wrote:I've decided that there will be a better command structure in alliances. I'm thinking maybe Leader>Co-Leader>Commander>Officer>Newbie or something simular, this means that the owner of the outpost could select what ranks have the authority to kick from thier post. I might even make it so you can select which ranks can build at your post, so the newbies cant mess it up.
nightmare wrote:Trade System - I'm thinking of having a very dynamic trading system, where prices are constantly changing, reflecting the demand of items
Inverted wrote:Especially cause your forum wont load.
Inverted wrote:I dont know how you mean rent, but if its a daily or so cost for controlling an outpost than you should call it upkeep instead. After all to who would you pay rent for an outpost?
Inverted wrote:Or instead of the *cough* WoW way, you could use a system like it was in TDZK where you could set up groups within the alliance then assign members to them (one player can be a member of multiple groups). After that you can set what the members of certain groups can do or access. For example everyone is a member of the the "member" group which gives all basic alliance stuff, like ability to post on forums or right to dock at outpost, but only those that are members of the "leadership" group too can change groups or moderate forums and you can also make a group that can build on outpost, etc. It was also great that alliances could have multiple forums so the leaders could have their own forum to talk about matters the regulars dont have to know about.
Inverted wrote:Also, did you consider making specific levels instead of one general one
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